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Wood Textures for Substance Painter

Browse 20 free seamless wood textures optimized for Substance Painter. Every texture downloads as PNG at 1024px, 2048px, or 4096px — power-of-two sizes that Substance Painter handles efficiently with mipmapping and texture compression. All textures tile perfectly with no visible seams.

Wood textures — wood grain and bark — are among the most versatile materials in 3D, covering everything from floorboards and furniture to forest environments and structural elements. In Substance Painter, import the PNG as a base color layer or use it as an anchor for additional painted detail — the seamless edges blend cleanly with brush strokes at tile boundaries. All textures are procedurally generated and released under our royalty-free license — free for personal and commercial projects with no attribution required.

Wood Textures

Birch Bark — Wood
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Seamless

Birch Bark

Wood
Cherry Blossom Bark — Wood
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Seamless

Cherry Blossom Bark

Wood
Dead Tree Bark — Wood
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Seamless

Dead Tree Bark

Wood
Eucalyptus Bark — Wood
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Seamless

Eucalyptus Bark

Wood
Jungle Vine Bark — Wood
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Seamless

Jungle Vine Bark

Wood
Oak Bark — Wood
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Seamless

Oak Bark

Wood
Old Growth Bark — Wood
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Seamless

Old Growth Bark

Wood
Pine Bark — Wood
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Seamless

Pine Bark

Wood
Redwood Bark — Wood
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Seamless

Redwood Bark

Wood
Tropical Palm Bark — Wood
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Seamless

Tropical Palm Bark

Wood
Aged Mahogany Wood — Wood
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Seamless

Aged Mahogany Wood

Wood
Bamboo Wood — Wood
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Seamless

Bamboo Wood

Wood
Browse all wood textures →

Workflow in Substance Painter

In Substance Painter, import any texture as a Base Material starting point, then layer manual painting on top for creative customisation. The Normal channel imports textures in OpenGL convention by default — if your source was authored in DirectX convention, flip the green channel in the layer properties. For export, ship the full PBR channel set (Base Color, Normal, Roughness, Metallic, AO, Height) rather than individual maps; the downstream engine then has everything it needs for a correct material, and any missing channels lead to fallback grey-rendering at runtime.

Quality notes for wood textures

Wood textures carry visible directionality — the grain must run with the wood's implied length axis. Cross-grain application to a board-shaped surface reads immediately wrong. For flooring, rotate successive planks 180 degrees to avoid pattern alignment across the whole surface. For finished wood (polished table, varnished panel), pair the colour map with a very low roughness value; for raw wood (rough-sawn, weathered), roughness should stay high. Knots and grain irregularities read as quality signals — uniform wood looks artificial.

Substance Painter × Wood specifics

In Substance Painter, start with the built-in Wood Smart Material as a base, then use our wood textures as Colour Variation fill layers on top to introduce species-specific grain. Layer Smart Masks for dirt, wear, and finish breakdown. Export the full PBR channel set (albedo, normal, roughness, metallic, AO, height) for downstream Unreal or Unity use.

Related Generators

Wood Grain Generator — Texturize
Wood Grain
Bark Texture Generator — Texturize
Bark Texture
Full Substance Painter workflow guide →View All
Texturize

Free seamless textures and patterns for designers, artists, and developers. All textures are royalty-free for personal and commercial use.

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© 2026 Texturize. All textures are royalty-free. · Built by kungfury-sketchNo attribution required · View license